Right so I had time, figured I'd view forums and came across this post. Still interested in building despite the fact I don't do it anymore so I was curious to see the build. Honest opinion is that it's bland, short, and under detailed. The block red sand isn't a particularly appealing texture to begin with, though can be alright if used well, though it wasn't in this case. The map felt obscure and made little to know sense with the dead trees and large tree in the center. I even went ahead and watched Ganja Burn just cause you said you would have to watch it to understand the theme. But somehow I still didn't. The red sand makes sense, but all I say in the video was jagged rocks and rings of fire, besides the one bit where she is sitting on a tree branch. Not dead trees in the middle of a red sand desert, and that is just viewing the theme. The map, being so short, should focus more on detail so the player feels interested while doing the parkour, not to mention the surround hills just appear as a spammed mess of red sand in no particular shape. Adding height to the hills and smooth slopes would greatly increase the look of it. As for the parkour itself, being the generic floating block that seems way to common and that I personally think would look better if connected to the ground so it seems more solid, it feels rather easy and doesn't feel particularly entertaining to do as it just jumping from one single block of stained glass to the next without and change besides the occasional ladder thrown in. Finally the ending of jumping into the center of the tree feels random and out of nowhere. Apologies for being so harsh about the map but my opinion is that it could use improvement.