The exterior of the chest is decent, but the interior seems somewhat half-efforted. There are just piles of blocks meant to represent treasure. I would rather see less items, but more detail such as a half buried chalice; a few coins piled on top of eachother, some at angles; a piece of a map; something other than just piles. I don't feel this would be a fun map to play on.
Also, the map should be above the void
it means that there should be no ground beneath it and the top barriers would inhbit classes like rabbit, enderdragon, and a few other high jumperswhat does it mean above the void like above the ground???
it means that there should be no ground beneath it and the top barriers would inhbit classes like rabbit, enderdragon, and a few other high jumpers
I'm sure it would be played inside of the Treausre Chest.I'm sort of confused? Would the map be played inside the chest, or on the outside?
Well if the map was played on the inside of the chest. It wouldn't work. This was the same problem with JP2k's last map. There needs to be the void underneath the map, because some kits are only strong if they're able to hit people off into the void.I'm sure it would be played inside of the Treausre Chest.
All he would have to do is use W/E to move it above the ground.Well if the map was played on the inside of the chest. It wouldn't work. This was the same problem with JP2k's last map. There needs to be the void underneath the map, because some kits are only strong if they're able to hit people off into the void.
And the outside of the chest looks pretty good. But it just seems kind of small and odd. All the arena is, is the lid of a chest. And when your up there, you can't even see tell that its a chest.
So this map has been declined.
That's not what iiJam is saying. He is saying that you need to be able to hit people off, as some classes rely solely on knock back. If it were played inside the chest, there would be no way to hit people off.All he would have to do is use W/E to move it above the ground.
I'm pretty sure you could hit them through the top of the chest..That's not what iiJam is saying. He is saying that you need to be able to hit people off, as some classes rely solely on knock back. If it were played inside the chest, there would be no way to hit people off.
So a butter golem (which would not be able to jump above the lip of the chest) could hit another class out of the chest? Any class that relies on knockback should be able to hit them straight on the ground and have a chance at hitting them offI'm pretty sure you could hit them through the top of the chest..
That's an alright idea. But if somebody is camping in the back corner of the inside of the chest, people STILL can't knock them off.ok lemme come up with a stupid idea ^~^
I'm thinking it could be cool if you like detailed the top part maybe also make a key or something and then have that to be the arena and if you're looking off the map there's like platforms 3x3 (((there should be like 8))) and then you can jump to a platform and jump into the chest (((maybe a 6 block jump, cuz you have the jump boost thingy too)))but theres the void with a phew gold blocks ..... Like a parkour (((idk)))
But if this has to be added too then you need to do a lot of detail m8.
Maybe the edge og the inside like the Brown edge could just be the same layer as the gold blocksThat's an alright idea. But if somebody is camping in the back corner of the inside of the chest, people STILL can't knock them off.
I'm sorry, but that made no sense what so ever. Could you please re-explain.Maybe the edge og the inside like the Brown edge could just be the same layer as the gold blocks
Then the lid would interfere with high jumping classesOk this is the edge right View attachment 10627 and then if you lift the treasure up so its the same layer ... Like so the gold block is next to the treasure. So its flat and not going down...
Tren you are making this hard for me m8Then the lid would interfere with high jumping classes
What if this one ^ and then iijams question wasok lemme come up with a stupid idea ^~^
I'm thinking it could be cool if you like detailed the top part maybe also make a key or something and then have that to be the arena and if you're looking off the map there's like platforms 3x3 (((there should be like 8))) and then you can jump to a platform and jump into the chest (((maybe a 6 block jump, cuz you have the jump boost thingy too)))but theres the void with a phew gold blocks ..... Like a parkour (((idk)))
But if this has to be added too then you need to do a lot of detail m8.
well you could just make so there's no blocks in the corners before like 6 blocks in. And it should still be like a parkour ... Or just a flat place with holes in ( so if its like a 20x20 then there could be like 100 blocks and the rest was the void and there could be wood falling into the void to symbolize the chest was broken inside or something)That's an alright idea. But if somebody is camping in the back corner of the inside of the chest, people STILL can't knock them off.
This map still doesn't have enough detail though. It's declined either way.What if this one ^ and then iijams question was
well you could just make so there's no blocks in the corners before like 6 blocks in. And it should still be like a parkour ... Or just a flat place with holes in ( so if its like a 20x20 then there could be like 100 blocks and the rest was the void and there could be wood falling into the void to symbolize the chest was broken inside or something)